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787 lines
22 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using Steema.TeeChart.Styles;
namespace Mesnac.Controls.Sulf
{
[ToolboxBitmap(typeof(LineChart), "ICONS.TraceLine.bmp")]
public partial class RadarChart : UserControl
{
private int _num = 28800; //保持的点数
private bool _isShowTime = false; //是否显示时间刻度
private string _timeformat = "{0:HH:mm:ss}"; //时间格式
Polar[] list = new Polar[8]; //曲线集合
int times = 2;//计数器
Timer timer = new Timer();
string datetime = string.Empty;
double AngleForpersec,Angle;
public RadarChart()
{
InitializeComponent();
this.InitMethod();
timer.Enabled = true;
timer.Interval = 1000;
timer.Tick += new EventHandler(timer_Tick);
}
//protected override void OnLoad(EventArgs e)
//{
// base.OnLoad(e);
// this.InitMethod();
//}
void timer_Tick(object sender, EventArgs e)
{
times++;
if (times == 4)
{
times = 1;
}
}
public void InitMethod()
{
this.tChart1.Series.Clear();
this.tChart1.Axes.Top.Grid.ZPosition = 0D;
this.tChart1.BackColor = System.Drawing.Color.Transparent;
this.tChart1.Cursor = System.Windows.Forms.Cursors.Default;
this.tChart1.Axes.Left.Automatic = false;
this.tChart1.Axes.Bottom.Grid.Visible = false;
//this.tChart1.Axes.Bottom.Automatic = false;
//this.tChart1.Axes.Top.Automatic = false;
//this.tChart1.Axes.Right.Automatic = false;
this.tChart1.Axes.Left.SetMinMax(0, 200);
this.tChart1.Axes.Bottom.SetMinMax(0, 100);
this.tChart1.Aspect.View3D = false;
this.IsShowLegend = true;
}
/// <summary>
/// 初始数据
/// </summary>
public DataTable InitData0
{
set
{
if (value != null)
{
DataTable dt = (DataTable)value;
Clear();
for (int i = 0; i < dt.Rows.Count; i++)
{
if (list[0] != null)
this.list[0].Add(getAngle(Convert.ToDateTime(dt.Rows[i][0].ToString())), double.Parse(dt.Rows[i][1].ToString()));
if (list[1] != null)
this.list[1].Add(getAngle(Convert.ToDateTime(dt.Rows[i][0].ToString())), double.Parse(dt.Rows[i][2].ToString()));
if (list[2] != null)
this.list[2].Add(getAngle(Convert.ToDateTime(dt.Rows[i][0].ToString())), double.Parse(dt.Rows[i][3].ToString()));
if (list[3] != null)
this.list[3].Add(getAngle(Convert.ToDateTime(dt.Rows[i][0].ToString())), double.Parse(dt.Rows[i][4].ToString()));
if (list[4] != null)
this.list[4].Add(getAngle(Convert.ToDateTime(dt.Rows[i][0].ToString())), double.Parse(dt.Rows[i][5].ToString()));
if (list[5] != null)
this.list[5].Add(getAngle(Convert.ToDateTime(dt.Rows[i][0].ToString())), double.Parse(dt.Rows[i][6].ToString()));
if (list[6] != null)
this.list[6].Add(getAngle(Convert.ToDateTime(dt.Rows[i][0].ToString())), double.Parse(dt.Rows[i][7].ToString()));
if (list[7] != null)
this.list[7].Add(getAngle(Convert.ToDateTime(dt.Rows[i][0].ToString())), double.Parse(dt.Rows[i][8].ToString()));
}
}
}
}
private void InitPointValue(double value, int i)
{
if (this.list[i] == null)
{
list[i] = new Polar();
list[i].ShowInLegend = false;
this.tChart1.Series.Add(list[i]);
}
if (this.list[i].Count >= this._num)
{
this.list[i].Delete(0, 1, true);
}
if (this._isShowTime)
{
this.list[i].Add(value, String.Format(this._timeformat, DateTime.Now));
}
else
{
this.list[i].Add(value);
}
}
#region bHaveAction
private bool _bHaveAction;
public bool bHaveAction
{
get
{
return _bHaveAction;
}
set
{
_bHaveAction = value;
}
}
#endregion
[Category("曲线设置"), Description("曲线的标题,可修改.")]
public string Title
{
get
{
return this.tChart1.Text;
}
set
{
this.tChart1.Text = value == null ? String.Empty : value;
}
}
/// <summary>
/// 是否显示时间刻度
/// </summary>
[Description("是否显示时间"), Category("外观")]
public bool IsShowTime
{
get { return this._isShowTime; }
set { this._isShowTime = value; }
}
/// <summary>
/// 是否显示图表列表
/// </summary>
[Description("是否显示图表"), Category("外观")]
public bool IsShowChartList
{
get { return this.chartListBox1.Visible; }
set { this.chartListBox1.Visible = value; }
}
/// <summary>
/// 保持的点数
/// </summary>
[Description("保持的点数"), Category("外观")]
public int Num
{
get { return this._num; }
set
{
this._num = value;
//if (this._num < 10)
//{
// this._num = 10;
//}
//if (this._num > 1000)
//{
// this._num = 1000;
//}
}
}
private void SetCurveName(string value, int i)
{
if (String.IsNullOrWhiteSpace(value))
{
if (list[i] != null)
{
this.tChart1.Series.Remove(list[i]);
list[i].Dispose();
list[i] = null;
}
}
else
{
if (list[i] == null)
{
list[i] = new Polar();
list[i].Brush.Visible = false;
list[i].Pointer.Visible = false;
list[i].ShowInLegend = false;
list[i].CloseCircle = false;
list[i].Marks.Callout.Draw3D = false;
this.tChart1.Series.Add(list[i]);
}
list[i].Title = value;
list[i].Visible = true;
}
}
[Category("曲线名"), Description("曲线的名称,可修改.")]
public string CurveName1
{
get
{
return list[0] == null ? String.Empty : list[0].Title;
}
set
{
SetCurveName(value, 0);
}
}
[Category("曲线名"), Description("曲线的名称,可修改.")]
public string CurveName2
{
get
{
return list[1] == null ? String.Empty : list[1].Title;
}
set
{
SetCurveName(value, 1);
}
}
[Category("曲线名"), Description("曲线的名称,可修改.")]
public string CurveName3
{
get
{
return list[2] == null ? String.Empty : list[2].Title;
}
set
{
SetCurveName(value, 2);
}
}
[Category("曲线名"), Description("曲线的名称,可修改.")]
public string CurveName4
{
get
{
return list[3] == null ? String.Empty : list[3].Title;
}
set
{
SetCurveName(value, 3);
}
}
[Category("曲线名"), Description("曲线的名称,可修改.")]
public string CurveName5
{
get
{
return list[4] == null ? String.Empty : list[4].Title;
}
set
{
SetCurveName(value, 4);
}
}
[Category("曲线名"), Description("曲线的名称,可修改.")]
public string CurveName6
{
get
{
return list[5] == null ? String.Empty : list[5].Title;
}
set
{
SetCurveName(value, 5);
}
}
[Category("曲线名"), Description("曲线的名称,可修改.")]
public string CurveName7
{
get
{
return list[6] == null ? String.Empty : list[6].Title;
}
set
{
SetCurveName(value, 6);
}
}
[Category("曲线名"), Description("曲线的名称,可修改.")]
public string CurveName8
{
get
{
return list[7] == null ? String.Empty : list[7].Title;
}
set
{
SetCurveName(value, 7);
}
}
/// <summary>
/// 数据源
/// </summary>
public string MCDataSourceID
{
get;
set;
}
#region 动画属性
private string[] _pointName = new string[8];
public string PointName1
{
get { return this._pointName[0]; }
set { this._pointName[0] = value; }
}
public string PointName2
{
get { return this._pointName[1]; }
set { this._pointName[1] = value; }
}
public string PointName3
{
get { return this._pointName[2]; }
set { this._pointName[2] = value; }
}
public string PointName4
{
get { return this._pointName[3]; }
set { this._pointName[3] = value; }
}
public string PointName5
{
get { return this._pointName[4]; }
set { this._pointName[4] = value; }
}
public string PointName6
{
get { return this._pointName[5]; }
set { this._pointName[5] = value; }
}
public string PointName7
{
get { return this._pointName[6]; }
set { this._pointName[6] = value; }
}
public string PointName8
{
get { return this._pointName[7]; }
set { this._pointName[7] = value; }
}
private void SetPointValue(double value, int i)
{
if (this.list[i] == null)
{
list[i] = new Polar();
list[i].Brush.Visible = false;
list[i].Pointer.Visible = false;
list[i].ShowInLegend = false;
this.tChart1.Series.Add(list[i]);
}
if (this.list[i].Count >= this._num)
{
this.list[i].Delete(0, 1, true);
}
if (this._isShowTime)
{
this.list[i].Add(getAngle(DateTime.Now),value);
}
else
{
this.list[i].Add(value);
}
}
/// <summary>
/// 获取角度
/// </summary>
/// <param name="time"></param>
/// <returns></returns>
double getAngle(DateTime time)
{
AngleForpersec = 360.0000/(24.0000*3600.0000);
Angle = (time.Hour * 3600 + time.Minute * 60 + time.Second) * AngleForpersec * (-1) + 90;
return Angle;
}
public void Clear()
{
for (int i = 0; i < list.Length; i++)
{
if (this.list[i] != null)
this.list[i].Clear();
}
}
public double PointValue1
{
set
{
if (times % 3 == 0)
{
SetPointValue(value, 0);
}
}
}
public double PointValue2
{
set
{
if (times % 3 == 0)
{
SetPointValue(value, 1);
}
}
}
public double PointValue3
{
set
{
if (times % 3 == 0)
{
SetPointValue(value, 2);
}
}
}
public double PointValue4
{
set
{
if (times % 3 == 0)
{
SetPointValue(value, 3);
}
}
}
public double PointValue5
{
set
{
if (times % 3 == 0)
{
SetPointValue(value, 4);
}
}
}
public double PointValue6
{
set
{
if (times % 3 == 0)
{
SetPointValue(value, 5);
}
}
}
public double PointValue7
{
set
{
if (times % 3 == 0)
{
SetPointValue(value, 6);
}
}
}
public double PointValue8
{
set
{
if (times % 3 == 0)
{
SetPointValue(value, 7);
}
}
}
private bool _isShowLegend = true; //是否显示图例
/// <summary>
/// 是否显示图例
/// </summary>
[Description("显示图例"), Category("外观")]
public bool IsShowLegend
{
get { return _isShowLegend; }
set
{
_isShowLegend = value;
foreach (Polar line in this.list)
{
if (line != null)
{
line.ShowInLegend = _isShowLegend;
}
}
}
}
#endregion
#region 颜色设置
/// <summary>
/// 获取默认颜色
/// </summary>
/// <param name="i">曲线索引</param>
/// <returns>返回默认颜色</returns>
private Color GetDefaultColor(int i)
{
Color[] _colors = { Color.Red, Color.Green, Color.Purple, Color.Blue, Color.Black, Color.FromArgb(0x7b, 0x68, 0xee), Color.FromArgb(0xcd, 0x5c, 0x5c), Color.FromArgb(0xdb, 0x70, 0x93), Color.FromArgb(0x5f, 0x9e, 0xa0), Color.FromArgb(0xdd, 0xa0, 0xdd), Color.FromArgb(0x90, 0xee, 0x90), Color.FromArgb(0xff, 0x00, 0xff), Color.FromArgb(0x48, 0xd1, 0xcc) };
if (i >= _colors.Length - 1)
{
return Color.Red;
}
return _colors[i];
}
[Category("曲线颜色"), Description("曲线颜色,可修改.")]
public Color ColorValue1
{
get
{
if (this.list[0] != null)
return this.list[0].Pen.Color;
else
return this.GetDefaultColor(0); //默认红色
}
set
{
if (this.list[0] != null)
{
this.list[0].Pen.Color = value;
}
}
}
[Category("曲线颜色"), Description("曲线颜色,可修改.")]
public Color ColorValue2
{
get
{
if (this.list[1] != null)
return this.list[1].Pen.Color;
else
return this.GetDefaultColor(1); //默认绿色
}
set
{
if (this.list[1] != null)
{
this.list[1].Pen.Color = value;
}
}
}
[Category("曲线颜色"), Description("曲线颜色,可修改.")]
public Color ColorValue3
{
get
{
if (this.list[2] != null)
return this.list[2].Pen.Color;
else
return this.GetDefaultColor(2); //默认紫色
}
set
{
if (this.list[2] != null)
{
this.list[2].Pen.Color = value;
}
}
}
[Category("曲线颜色"), Description("曲线颜色,可修改.")]
public Color ColorValue4
{
get
{
if (this.list[3] != null)
return this.list[3].Pen.Color;
else
return this.GetDefaultColor(3); //默认蓝色
}
set
{
if (this.list[3] != null)
{
this.list[3].Pen.Color = value;
}
}
}
[Category("曲线颜色"), Description("曲线颜色,可修改.")]
public Color ColorValue5
{
get
{
if (this.list[4] != null)
return this.list[4].Pen.Color;
else
return this.GetDefaultColor(4); //默认黑色
}
set
{
if (this.list[4] != null)
{
this.list[4].Pen.Color = value;
}
}
}
[Category("曲线颜色"), Description("曲线颜色,可修改.")]
public Color ColorValue6
{
get
{
if (this.list[5] != null)
return this.list[5].Pen.Color;
else
return this.GetDefaultColor(5);
}
set
{
if (this.list[5] != null)
{
this.list[5].Pen.Color = value;
}
}
}
[Category("曲线颜色"), Description("曲线颜色,可修改.")]
public Color ColorValue7
{
get
{
if (this.list[6] != null)
return this.list[6].Pen.Color;
else
return this.GetDefaultColor(6);
}
set
{
if (this.list[6] != null)
{
this.list[6].Pen.Color = value;
}
}
}
[Category("曲线颜色"), Description("曲线颜色,可修改.")]
public Color ColorValue8
{
get
{
if (this.list[7] != null)
return this.list[7].Pen.Color;
else
return this.GetDefaultColor(7);
}
set
{
if (this.list[7] != null)
{
this.list[7].Pen.Color = value;
}
}
}
public string LabTyreNo
{
get
{
return this.label1.Text;
}
set
{
if (!string.IsNullOrWhiteSpace(value))
this.label1.Text = value;
}
}
private void tChart1_Click(object sender, EventArgs e)
{
}
//[Category("曲线颜色"), Description("曲线颜色,可修改.")]
//public Color ColorValue9
//{
// get
// {
// if (this.list[8] != null)
// return this.list[8].LinePen.Color;
// else
// return this.GetDefaultColor(8);
// }
// set
// {
// if (this.list[8] != null)
// {
// this.list[8].LinePen.Color = value;
// }
// }
//}
//[Category("曲线颜色"), Description("曲线颜色,可修改.")]
//public Color ColorValue10
//{
// get
// {
// if (this.list[9] != null)
// return this.list[9].LinePen.Color;
// else
// return this.GetDefaultColor(9);
// }
// set
// {
// if (this.list[9] != null)
// {
// this.list[9].LinePen.Color = value;
// }
// }
//}
//[Category("曲线颜色"), Description("曲线颜色,可修改.")]
//public Color ColorValue11
//{
// get
// {
// if (this.list[10] != null)
// return this.list[10].LinePen.Color;
// else
// return this.GetDefaultColor(10);
// }
// set
// {
// if (this.list[10] != null)
// {
// this.list[10].LinePen.Color = value;
// }
// }
//}
//[Category("曲线颜色"), Description("曲线颜色,可修改.")]
//public Color ColorValue12
//{
// get
// {
// if (this.list[11] != null)
// return this.list[11].LinePen.Color;
// else
// return this.GetDefaultColor(11);
// }
// set
// {
// if (this.list[11] != null)
// {
// this.list[11].LinePen.Color = value;
// }
// }
//}
#endregion
}
}