You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

213 lines
5.2 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using Mesnac.Controls.Intake.Base;
using Mesnac.Controls.Base;
namespace Mesnac.Controls.Intake
{
/// <summary>
/// 通断阀
/// </summary>
[ToolboxBitmap(typeof(AirOnoffValve), "ICONS.OnoffValve.bmp")]//新添加的代码
public partial class AirOnoffValve : IntakeControl, IValve
{
public AirOnoffValve():base()
{
InitializeComponent();
Init();
ReloadStream();
this.Reload();
}
bool bNewPic = false;
string _statusName;
public string StatusName
{
get
{
return _statusName;
}
set
{
_statusName = value;
}
}
public enum Statuses
{
zsTurnOff = 0, zsTurnOn = 1, zsAlarm = 2
}
Statuses _status;
string[,] sImages;
public enum Types
{
ttHorizontal = 0, ttVertical = 1
}
Types _type;
protected override void Init()
{
base.Init();
_imageStream = null;
sImages = new string[ 2 , 3 ];
sImages[0, 0] = "Mesnac.Controls.Intake.Resources.tdf.FMTP20.png";//dkNull
sImages[0, 1] = "Mesnac.Controls.Intake.Resources.tdf.FMTP21.png";//dkNull
sImages[0, 2] = "Mesnac.Controls.Intake.Resources.tdf.FMTP2ARM.gif";//dkNull
sImages[1, 0] = "Mesnac.Controls.Intake.Resources.tdf.FMTP10.png";//dkNull
sImages[1, 1] = "Mesnac.Controls.Intake.Resources.tdf.FMTP11.png";//dkNull
sImages[1, 2] = "Mesnac.Controls.Intake.Resources.tdf.FMTP1ARM.gif";//dkNull
_status = Statuses.zsTurnOff;
_type = Types.ttHorizontal;
}
private void ReloadStream()
{
//CloseStream();
int nIndex0 = (int)_type;
int nIndex1 = (int)_status;
_imageStream = _assembly.GetManifestResourceStream(sImages[nIndex0, nIndex1]);
}
public Types Type
{
get
{
return _type;
}
set
{
if (bFirstCreated == true)
{
bFirstCreated = false;
}
if (_type != value)
{
if (this.DesignMode == true)
{
bNewPic = true;
}
}
_type = value;
ReloadStream();
//this.Refresh();
this.Reload();
}
}
public Statuses Status
{
get
{
return _status;
}
set
{
if (bFirstCreated == true)
{
bFirstCreated = false;
}
bool flag = false;
if ( _status != value )
{
flag = true;
if (this.DesignMode == true)
{
bNewPic = true;
}
}
if ( (int)value < 0 )
{
_status = (Statuses)0;
}
else if ((int)value >= 2)
{
_status = (Statuses)2;
}
else
{
_status = value;
}
if (flag)
{
ReloadStream();
//this.Refresh();
this.Reload();
}
}
}
/// <summary>
/// 直通状态属性
/// </summary>
public OnOffStatuses AirOnoffValveStatus
{
get { return this._status == Statuses.zsTurnOn ? OnOffStatuses.On : OnOffStatuses.Off; }
}
protected override void OnPaint(PaintEventArgs e)
{
if (_imageStream != null)
{
Graphics g = e.Graphics;
Image img = Image.FromStream(_imageStream);
if (bNewPic == true)
{
this.Size = img.Size;
bNewPic = false;
}
g.DrawImage(img, 0, 0, this.Width, this.Height);
}
}
private void OnoffValve_Load(object sender, EventArgs e)
{
if (bFirstCreated == true && this.DesignMode == true)
{
bNewPic = true;
bFirstCreated = false;
this.Reload();
}
}
private void Reload()
{
if (_imageStream != null)
{
Image img = Image.FromStream(_imageStream);
if (bNewPic == true)
{
this.Size = img.Size;
bNewPic = false;
}
pictureBox1.Image = img;
pictureBox1.Refresh();
}
}
}
}