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64 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace XGLFinishPro.Tools
{
/// <summary>
/// ModuleUC.xaml 的交互逻辑
/// </summary>
public partial class ModuleUC : UserControl
{
string rfid = string.Empty;
string order = string.Empty;
string material = string.Empty;
int time = 0;
string boardID = string.Empty;
public ModuleUC()
{
InitializeComponent();
}
public ModuleUC(string bID, string rfid, string orderCode, string materialCode, int times)
{
InitializeComponent();
//temp = t;
boardID = bID;
this.TBID.Text = boardID + "#";
this.TBOrderCode.Text = orderCode;
this.TBMaterialCode.Text = materialCode;
this.TBRFID.Text = rfid;
this.TBTime.Text = times.ToString();
time = times;
//if (string.IsNullOrEmpty(rfid))
//{
// this.Background = Brushes.LightGray;
// return;
//}
//if (Convert.ToInt32(time) >= 7)
//{
// this.Background = Brushes.LightGray;
//}
//else
//{
// this.Background = Brushes.LightGray;
//}
}
}
}