using System;
namespace XGL.Models
{
public class common_auth_userModel
{
///
///Id
///
public int Id { get;set; }
///
///LoginName
///
public string LoginName { get;set; }
///
///LoginPwd
///
public string LoginPwd { get;set; }
///
///FullName
///
public string FullName { get;set; }
///
///Email
///
public string Email { get;set; }
///
///Phone
///
public string Phone { get;set; }
///
///Enabled
///
public bool Enabled { get;set; }
///
///PwdErrorCount
///
public int PwdErrorCount { get;set; }
///
///LoginCount
///
public int LoginCount { get;set; }
///
///RegisterTime
///
public string RegisterTime { get;set; }
///
///LastLoginTime
///
public string LastLoginTime { get;set; }
///
///Card
///
public string Card { get;set; }
///
///IsDeleted
///
public bool IsDeleted { get;set; }
///
///CreateTime
///
public string CreateTime { get;set; }
///
///CreateId
///
public int CreateId { get;set; }
///
///CreateBy
///
public string CreateBy { get;set; }
///
///ModifyTime
///
public string ModifyTime { get;set; }
///
///ModifyId
///
public int ModifyId { get;set; }
///
///ModifyBy
///
public string ModifyBy { get;set; }
}
}