using System; namespace XGL.Models { public class common_auth_userModel { /// ///Id /// public int Id { get;set; } /// ///LoginName /// public string LoginName { get;set; } /// ///LoginPwd /// public string LoginPwd { get;set; } /// ///FullName /// public string FullName { get;set; } /// ///Email /// public string Email { get;set; } /// ///Phone /// public string Phone { get;set; } /// ///Enabled /// public bool Enabled { get;set; } /// ///PwdErrorCount /// public int PwdErrorCount { get;set; } /// ///LoginCount /// public int LoginCount { get;set; } /// ///RegisterTime /// public string RegisterTime { get;set; } /// ///LastLoginTime /// public string LastLoginTime { get;set; } /// ///Card /// public string Card { get;set; } /// ///IsDeleted /// public bool IsDeleted { get;set; } /// ///CreateTime /// public string CreateTime { get;set; } /// ///CreateId /// public int CreateId { get;set; } /// ///CreateBy /// public string CreateBy { get;set; } /// ///ModifyTime /// public string ModifyTime { get;set; } /// ///ModifyId /// public int ModifyId { get;set; } /// ///ModifyBy /// public string ModifyBy { get;set; } } }