using System; namespace XGL.Models { public class common_auth_permissionModel { /// ///Id /// public int Id { get;set; } /// ///Code /// public string Code { get;set; } /// ///Name /// public string Name { get;set; } /// ///SortOrder /// public int SortOrder { get;set; } /// ///Icon /// public string Icon { get;set; } /// ///Description /// public string Description { get;set; } /// ///Enabled /// public bool Enabled { get;set; } /// ///IsDeleted /// public bool IsDeleted { get;set; } /// ///CreateTime /// public string CreateTime { get;set; } /// ///CreateId /// public int CreateId { get;set; } /// ///CreateBy /// public string CreateBy { get;set; } /// ///ModifyTime /// public string ModifyTime { get;set; } /// ///ModifyId /// public int ModifyId { get;set; } /// ///ModifyBy /// public string ModifyBy { get;set; } } }