using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace XGL.Tools { /// /// ModuleUC.xaml 的交互逻辑 /// public partial class ModuleUC : UserControl { string rfid = string.Empty; string order = string.Empty; string material = string.Empty; string time = string.Empty; string boardID = string.Empty; public ModuleUC() { InitializeComponent(); } public ModuleUC(string bID, string rfid, string orderCode, string materialCode, string times) { InitializeComponent(); //temp = t; boardID = bID; this.TBID.Text = boardID + "#"; this.TBOrderCode.Text = orderCode; this.TBMaterialCode.Text = materialCode; this.TBRFID.Text = rfid; this.TBTime.Text = times; if (string.IsNullOrEmpty(rfid)) { this.Background = Brushes.LightGray; return; } //if (Convert.ToInt32(time) >= 7) //{ // this.Background = Brushes.LightGray; //} //else //{ // this.Background = Brushes.LightGray; //} } } }