using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace XGL.Views { /// /// LanJu_User.xaml 的交互逻辑 /// public partial class LanJu_User : UserControl { public static LanJu_User lanJu_User; Frame frame = new Frame() { Content = new Views.LanJu_NowUser() }; public enum WindowID { frame } public LanJu_User() { InitializeComponent(); lanJu_User = this; WindowChange(WindowID.frame); } public void WindowChange(WindowID windowID) { Window3.Content = frame; } private void Now_Click(object sender, RoutedEventArgs e) { LanJu_NowUser lanJu_NowUser = new LanJu_NowUser(); Window3.Content = new Frame() { Content = lanJu_NowUser }; } private void Record_Click(object sender, RoutedEventArgs e) { LanJu_UserRecord lanJu_UserRecord = new LanJu_UserRecord(); Window3.Content = new Frame() { Content = lanJu_UserRecord }; } } }