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using CommonFunc;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace XGL.UControl
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{
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/// <summary>
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/// UCCar.xaml 的交互逻辑
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/// </summary>
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public partial class UCCarL : UserControl
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{
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public UCCarL()
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{
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InitializeComponent();
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}
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public string Text
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{
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get
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{
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return (string)GetValue(TextProperty);
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}
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set
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{
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SetValue(TextProperty, value);
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}
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}
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public static DependencyProperty TextProperty =
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DependencyProperty.Register("Text", typeof(string), typeof(UCCarL), new PropertyMetadata("", new PropertyChangedCallback(propertyChanged))); //属性默认值
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private static void propertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
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{
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try
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{
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var control = d as UCCarL;
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control.btnCar.Content = e.NewValue;
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}
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catch (Exception ex)
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{
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}
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}
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private void btnCar_Click(object sender, RoutedEventArgs e)
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{
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try
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{
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}
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catch (Exception ex)
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{
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MethodInfo method = (MethodInfo)MethodBase.GetCurrentMethod();
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Common.Log.Error(method.DeclaringType.FullName + "-" + method.Name + "\r\n" + ex.Message + "\r\n" + ex.StackTrace);
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}
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}
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}
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}
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