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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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namespace XGL.FormItem
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{
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/// <summary>
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/// Main.xaml 的交互逻辑
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/// </summary>
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public partial class Main : Window
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{
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public static Main main;
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Frame frame1 = new Frame() { Content = new Views.LanJu_Index()};
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public enum WindowID
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{
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frame1
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}
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public Main()
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{
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InitializeComponent();
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main = this;
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WindowChange(WindowID.frame1);
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}
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public void WindowChange(WindowID windowID)
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{
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Index.Content = frame1;
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}
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private void Close(object sender, EventArgs e)
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{
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System.Environment.Exit(System.Environment.ExitCode);
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}
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private void btnExit_Click(object sender, RoutedEventArgs e)
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{
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if (MessageBox.Show("是否确认关闭程序", "提示信息", MessageBoxButton.YesNo, MessageBoxImage.Information) == MessageBoxResult.No)
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{
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}
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else
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{
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System.Environment.Exit(System.Environment.ExitCode);
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}
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}
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}
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}
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